Add sound id to name mappings as generator for 1.9 thru 1.20 (#17)

* Add sound id to name mappings as generator for 1.9 thru 1.20

* Fix issues in generators

* Add generator to all versions.

* Fix versions that offset ID by one for network.
This commit is contained in:
William Gaylord
2024-03-17 16:13:19 +01:00
committed by GitHub
parent 665bf9b7c7
commit 44f49b4ab5
40 changed files with 552 additions and 2 deletions
@@ -34,6 +34,7 @@ public class DataGenerators {
register(new TintsDataGenerator());
register(new LanguageDataGenerator());
register(new InstrumentsDataGenerator());
register(new SoundsDataGenerator());
}
public static void register(IDataGenerator generator) {
@@ -0,0 +1,33 @@
package dev.u9g.minecraftdatagenerator.generators;
import com.google.gson.JsonArray;
import com.google.gson.JsonObject;
import dev.u9g.minecraftdatagenerator.mixin.SoundAccessor;
import net.minecraft.client.sound.SoundEvent;
import net.minecraft.util.registry.Registry;
public class SoundsDataGenerator implements IDataGenerator {
public static JsonObject generateSound(Registry<SoundEvent> registry, SoundEvent soundEvent) {
JsonObject soundDesc = new JsonObject();
soundDesc.addProperty("id", registry.getRawId(soundEvent));
soundDesc.addProperty("name", ((SoundAccessor)soundEvent).id().getPath());
return soundDesc;
}
@Override
public String getDataName() {
return "sounds";
}
@Override
public JsonArray generateDataJson() {
JsonArray resultsArray = new JsonArray();
Registry<SoundEvent> soundEventRegistry = Registry.SOUND_EVENT;
soundEventRegistry.forEach(sound -> resultsArray.add(generateSound(soundEventRegistry, (SoundEvent) sound)));
return resultsArray;
}
}
@@ -0,0 +1,12 @@
package dev.u9g.minecraftdatagenerator.mixin;
import net.minecraft.client.sound.SoundEvent;
import net.minecraft.util.Identifier;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.gen.Accessor;
@Mixin(SoundEvent.class)
public interface SoundAccessor {
@Accessor("id")
Identifier id();
}
@@ -6,6 +6,7 @@
"mixins": [
"MiningToolItemAccessor",
"ReadyMixin",
"SoundAccessor",
"StatusEffectAccessor"
],
"client": [