* Fix handling FeatureSet related entities.
* Add 1.20.4 to build.yml
* Turns out jsut need to enable the feature set in the server.properties
* Remove the server.properties
Lets not enable feature sets since they could change alot of stuff on use.
The other fix in the PR still works as it makes it so that the entities don't show up as player type, just as unknow if we can't get them.
* Use the same way of getting the entity in all parts of the generator.
This should help deal with entities from features, since using the factory directly gets around the feature check.
* Would be helpful to call the function correctly...
* Shutdown fast
* Change to order of releases
* Revert "Shutdown fast"
This reverts commit be2ea227718b19b00a0be0e59ec54bb87ffd5ea2.
* Remove all shutdown hook, we do not care about generator worlds
* Update README.md
* Fix typo
* Add OS-specific commands
* More code improvements
* Fix compilation
* Add job timeout
* Revert "Remove all shutdown hook, we do not care about generator worlds"
This reverts commit 44117795360c9d67fab15566e2fc6436bfe9ac6f.
* More aggressive server stopping
* Import all versions
* Prepare first workflow
* Cleanup build scripts
* More cleanup
* Cleanup more stuff and 1.7 on server
* Run multiple tasks in parallel
* Use version in job name
* Error on missing files
* Backport EULA mixin
* Update upload artifact
* Prevent build getting stuck
* Cleanup code
* More code cleanup
* Update build.yml
* Fix compilation
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Co-authored-by: Romain Beaumont <romain.rom1@gmail.com>