* Fix food saturation for 1.21.4 - 1.21.11 * Revert "Merge branch 'PrismarineJS:main' into main" This reverts commit ce5b588c750b250777805ca2953cf2aa08a52556, reversing changes made to 52505caf9a147d6a89e38b7fad14cf02885e74ca. * Revert "Fix food saturation for 1.21.4 - 1.21.11 (#73)" This reverts commit 80ce09d3a9. * Reapply "Fix food saturation for 1.21.4 - 1.21.11 (#73)" This reverts commit 01a2e1ce83522eccfcf0cde418fe24dfe3e6dc0f. * Reapply "Merge branch 'PrismarineJS:main' into main" This reverts commit 7a829644230f0f5d4f0d2586160f4d48f3af66f8. * Fix 1.21.5 - 1.21.11 saturationRatio
80ce09d3a9
* Enhance BlocksDataGenerator to prioritize mineable material when multiple matches are found to fix problem of wrong dig time computation * Ported the changes from the previous commit to all versions that require this fix. * Forgot to add 1.21.9
* Add version 1.21.11 * Fix 1.21.11 compilation errors from Minecraft API changes (#65) * Initial plan * Fix 1.21.11 compilation: Replace ResourceLocation with Identifier and update WaterAnimal/getSkyColor Co-authored-by: extremeheat <13713600+extremeheat@users.noreply.github.com> * Add type-safe instanceof check before casting sky color argument Co-authored-by: extremeheat <13713600+extremeheat@users.noreply.github.com> --------- Co-authored-by: copilot-swe-agent[bot] <198982749+Copilot@users.noreply.github.com> Co-authored-by: extremeheat <13713600+extremeheat@users.noreply.github.com> * Fix incorrect biome color representation (#66) * Fix water_creature entities no longer being classified correctly (#67) --------- Co-authored-by: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com> Co-authored-by: extremeheat <13713600+extremeheat@users.noreply.github.com> Co-authored-by: SuperGamerTron <45374546+SuperGamerTron@users.noreply.github.com> Co-authored-by: Paul Fulham <paul.fulham0@gmail.com>