Refactor: Add StartServer and ServeClient functions, improve palette unpacking with new helpers, and simplify the proxy example

This commit is contained in:
adman
2025-12-15 21:44:09 +01:00
parent 3bd20a3764
commit 01bf2a575c
4 changed files with 147 additions and 125 deletions
+98 -12
View File
@@ -10,7 +10,13 @@ import (
"github.com/admin-else/queser"
)
func UnpackIndirectPalette(r io.Reader, bitsPerEntry uint8, numberOfEntries int) (err error) {
const (
BlocksPerChunkSection = 4096
BiomesPerChunkSection = 64
SectionsPerChunk = 24
)
func UnpackArrayPalette(r io.Reader, bitsPerEntry uint8, numberOfEntries int) (data []int32, err error) {
var palletLen queser.VarInt
palletLen, err = palletLen.Decode(r)
if err != nil {
@@ -25,50 +31,130 @@ func UnpackIndirectPalette(r io.Reader, bitsPerEntry uint8, numberOfEntries int)
}
pallet = append(pallet, int32(entry))
}
data, err = UnpackLongData(r, bitsPerEntry, numberOfEntries)
for i, b := range data {
data[i] = pallet[b] // maybe check bounds?
}
return
}
func UnpackLongData(r io.Reader, bitsPerEntry uint8, numberOfEntries int) (data []int32, err error) {
entriesPerLong := int(64 / bitsPerEntry)
numberOfLongs := int(math.Ceil(float64(numberOfEntries) / float64(entriesPerLong)))
var data []uint64
var dataL []uint64
for range numberOfLongs {
var entry uint64
err = binary.Read(r, binary.BigEndian, &entry)
if err != nil {
return
}
data = append(data, entry)
dataL = append(dataL, entry)
}
fmt.Println(data)
data = LongsToData(dataL, int32(numberOfEntries), int32(bitsPerEntry))
return
}
func GetBit(data []uint64, index, bpe int32) uint64 {
// net.minecraft.util.collection.PackedIntegerArray
return 1
func UnpackSingleValuePalette(r io.Reader, numberOfEntries int) (data []int32, err error) {
entry, err := queser.VarInt(0).Decode(r)
if err != nil {
return
}
data = make([]int32, numberOfEntries)
for i := range data {
data[i] = int32(entry)
}
return
}
func UnpackPalette(r io.Reader, numberOfEntries int) (err error) {
func LongsToData(data []uint64, n, bpe int32) (ret []int32) {
mask := (uint64(1) << uint32(bpe)) - 1
elementsPerLong := 64 / bpe
ret = make([]int32, n)
for i := range n {
ret[i] = int32((data[i/elementsPerLong] >> ((i % elementsPerLong) * bpe)) & mask)
}
return
}
func UnpackBlockData(r io.Reader) (blocks [BlocksPerChunkSection]int32, err error) {
var bitsPerEntry uint8
err = binary.Read(r, binary.BigEndian, &bitsPerEntry)
if err != nil {
return
}
err = UnpackIndirectPalette(r, bitsPerEntry, numberOfEntries)
var blocksSlice []int32
fmt.Println("blocks bpe", bitsPerEntry)
switch bitsPerEntry {
case 0:
blocksSlice, err = UnpackSingleValuePalette(r, BlocksPerChunkSection)
case 1, 2, 3, 4:
blocksSlice, err = UnpackArrayPalette(r, bitsPerEntry, BlocksPerChunkSection)
case 5, 6, 7, 8:
panic("unimplemented")
default:
blocksSlice, err = UnpackLongData(r, bitsPerEntry, BlocksPerChunkSection)
}
blocks = [BlocksPerChunkSection]int32(blocksSlice)
return
}
func UnpackSection(r io.Reader) (err error) {
func UnpackBiomeData(r io.Reader) (biomes [BiomesPerChunkSection]int32, err error) {
// net.minecraft.world.chunk.PaletteProvider#forBiomes
var bitsPerEntry uint8
err = binary.Read(r, binary.BigEndian, &bitsPerEntry)
if err != nil {
return
}
var biomesSlice []int32
fmt.Println("biome bpe", bitsPerEntry)
switch bitsPerEntry {
case 0:
biomesSlice, err = UnpackSingleValuePalette(r, BiomesPerChunkSection)
case 1, 2, 3:
biomesSlice, err = UnpackArrayPalette(r, bitsPerEntry, BiomesPerChunkSection)
default:
biomesSlice, err = UnpackLongData(r, bitsPerEntry, BiomesPerChunkSection)
}
if err != nil {
return
}
biomes = [BiomesPerChunkSection]int32(biomesSlice)
return
}
type ChunkSection struct {
BlockData [BlocksPerChunkSection]int32
BiomeData [BiomesPerChunkSection]int32
}
func UnpackSection(r io.Reader) (s ChunkSection, err error) {
var blockCount int16
err = binary.Read(r, binary.BigEndian, &blockCount)
if err != nil {
return
}
err = UnpackPalette(r, 4096) // 4096 is the number of blocks in a chunk
s.BlockData, err = UnpackBlockData(r)
if err != nil {
return
}
s.BiomeData, err = UnpackBiomeData(r)
if err != nil {
return
}
return
}
func mainE() (err error) {
fmt.Println(packet.X*16, packet.Z*16)
b := bytes.NewBuffer(packet.ChunkData.Val)
err = UnpackSection(b)
sections := make([]ChunkSection, SectionsPerChunk)
for i := range sections {
sections[i], err = UnpackSection(b)
}
return
}