refactor: modularize connection handling and streamline event loop structure
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@@ -29,7 +29,7 @@ func (c *ConfigIgnorer) OnFinish(_ v1_21_8.ConfigurationToClientPacketFinishConf
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return
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}
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c.State = proto_base.Play
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err = event.HandlerDone
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err = event.ErrHandlerDone
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return
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}
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