refactor: modularize connection handling and streamline event loop structure
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@@ -71,7 +71,7 @@ func (l *LoginServer) OnLoginStart(packet *v1_21_8.LoginToServerPacketLoginStart
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func (l *LoginServer) OnLoginAcknowledged(_ *v1_21_8.LoginToServerPacketLoginAcknowledged) (err error) {
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l.State = proto_base.Configuration
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err = event.HandlerDone
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err = event.ErrHandlerDone
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return
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}
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@@ -85,7 +85,7 @@ func (l *LoginServer) OnStart(_ event.OnStart) (err error) {
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return
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}
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func (l *LoginServer) OnCycle(_ event.OnLoopCycle) (err error) {
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func (l *LoginServer) OnCycle(_ event.Tick) (err error) {
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return
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}
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