litematic format

This commit is contained in:
adman
2026-03-22 19:45:05 +01:00
parent ea024fe808
commit 2802cc36ce
5 changed files with 151 additions and 2 deletions
+101 -2
View File
@@ -1,7 +1,15 @@
package main
package litematic
import (
"errors"
"io"
"math"
"os"
"strings"
"github.com/admin-else/strom/data"
"github.com/admin-else/strom/level"
"github.com/admin-else/strom/nbt"
"github.com/go-viper/mapstructure/v2"
)
@@ -33,6 +41,38 @@ type Region struct {
BlockStates []int64
}
func (r *Region) GetBlockAt(x, y, z int32) (name string, properties map[string]string, err error) {
uintSlice := make([]uint64, len(r.BlockStates))
for i, v := range r.BlockStates {
uintSlice[i] = uint64(v)
}
if r.Size.X < 0 {
r.Size.X *= -1
}
if r.Size.Y < 0 {
r.Size.Y *= -1
}
if r.Size.Z < 0 {
r.Size.Z *= -1
}
if x >= r.Size.X || y >= r.Size.Y || z >= r.Size.Z {
err = OutOfBoundsErr
return
}
i := x + z*r.Size.X + y*r.Size.X*r.Size.Z
bpe := int32(math.Ceil(math.Log2(float64(len(r.BlockStatePalette)))))
i = level.GetEntryFromLongs(uintSlice, i, bpe)
if i >= int32(len(r.BlockStatePalette)) {
err = BlockStateNotInPalletErr
return
}
block := r.BlockStatePalette[i]
name = block.Name
properties = block.Properties
return
}
type File struct {
Version int32
SubVersion int32
@@ -46,6 +86,24 @@ type Structure struct {
BlockStatePalletRealized map[string][]int32
}
func LoadFromPath(path string) (s *Structure, err error) {
f, err := os.Open(path)
if err != nil {
return
}
defer f.Close()
s, err = LoadFromFile(f)
return
}
func LoadFromFile(r io.Reader) (s *Structure, err error) {
n, err := nbt.ReadFile(r)
if err != nil {
return
}
return Load(n.Value)
}
func Load(v any) (s *Structure, err error) {
s = &Structure{}
err = mapstructure.Decode(v, &s.File)
@@ -56,11 +114,12 @@ func Load(v any) (s *Structure, err error) {
if err != nil {
return
}
s.BlockStatePalletRealized = make(map[string][]int32)
for k, r := range s.Regions {
s.BlockStatePalletRealized[k] = make([]int32, len(r.BlockStatePalette))
for i, b := range r.BlockStatePalette {
var stateId int32
stateId, err = data.StateIdFromBlocKAndStateMap(ret.MinecraftVersion, b.Name, b.Properties)
stateId, err = data.StateIdFromBlocKAndStateMap(ret.MinecraftVersion, strings.TrimPrefix(b.Name, "minecraft:"), b.Properties)
if err != nil {
return
}
@@ -69,3 +128,43 @@ func Load(v any) (s *Structure, err error) {
}
return
}
var BlockStateNotInPalletErr = errors.New("block state not in pallet")
var OutOfBoundsErr = errors.New("out of bounds")
var RegionNotInFileErr = errors.New("region not in file")
func (s *Structure) GetBlockAt(name string, x, y, z int32) (blockState int32, err error) {
r, ok := s.Regions[name]
if !ok {
err = RegionNotInFileErr
return
}
uintSlice := make([]uint64, len(r.BlockStates))
for i, v := range r.BlockStates {
uintSlice[i] = uint64(v)
}
if r.Size.X < 0 {
r.Size.X *= -1
}
if r.Size.Y < 0 {
r.Size.Y *= -1
}
if r.Size.Z < 0 {
r.Size.Z *= -1
}
if x >= r.Size.X || y >= r.Size.Y || z >= r.Size.Z {
err = OutOfBoundsErr
return
}
i := x + z*r.Size.X + y*r.Size.X*r.Size.Z
bpe := int32(math.Ceil(math.Log2(float64(len(r.BlockStatePalette)))))
i = level.GetEntryFromLongs(uintSlice, i, bpe)
mapSlice := s.BlockStatePalletRealized[name]
if i >= int32(len(mapSlice)) {
err = BlockStateNotInPalletErr
return
}
blockState = mapSlice[i]
return
}