From 477f51cce79c13455bbfde7efad79db2b458091d Mon Sep 17 00:00:00 2001 From: adman Date: Fri, 8 May 2026 22:17:32 +0200 Subject: [PATCH] fix biome palette initialization in chunk sections --- level/anvil/chunk.go | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/level/anvil/chunk.go b/level/anvil/chunk.go index 1a47273..57c4bf1 100644 --- a/level/anvil/chunk.go +++ b/level/anvil/chunk.go @@ -74,7 +74,11 @@ func (c Chunk) ToStorage(version string) (toChunk *level.Chunk, err error) { return } } else { - toChunk.Sections[i].Biomes, err = f.FullWith(0) //TODO PALLETE index 0 if avial + var fillerId = int32(0) + if len(pallete) == 1 { + fillerId = pallete[0] + } + toChunk.Sections[i].Biomes, err = f.FullWith(fillerId) //TODO PALLETE index 0 if avial if err != nil { return }