fix chunk sections being one
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+10
-2
@@ -37,8 +37,16 @@ func (cb *ChunkBuilder) FillAllById(block, biome int32) {
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cb.Blocks = make([][]int32, numSections)
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cb.Biomes = make([][]int32, numSections)
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for i := range cb.Blocks {
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cb.Blocks[i] = blockSection
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cb.Biomes[i] = biomeSection
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// Otherwise setting one block will set it also in all other sections because the slice is the same
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var blocks = make([]int32, BlocksPerChunkSection)
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copy(blocks, blockSection)
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var biomes = make([]int32, BiomesPerChunkSection)
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copy(biomes, biomeSection)
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cb.Blocks[i] = blocks
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cb.Biomes[i] = biomes
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}
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return
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}
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