biome map stuff

This commit is contained in:
adman
2026-07-11 22:08:29 +02:00
parent 3ef9446f50
commit efd7049859
7 changed files with 684038 additions and 0 deletions
+3
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@@ -1630,6 +1630,7 @@
"loginPacket": "pc/1.21.3",
"mapIcons": "pc/1.20.2",
"materials": "pc/1.21.8",
"multi_noise_biome_source_parameter_list": "pc/1.21.8",
"particles": "pc/1.21.8",
"protocol": "pc/1.21.8",
"recipes": "pc/1.21.8",
@@ -1657,6 +1658,7 @@
"loginPacket": "pc/1.21.9",
"mapIcons": "pc/1.20.2",
"materials": "pc/1.21.9",
"multi_noise_biome_source_parameter_list": "pc/1.21.9",
"particles": "pc/1.21.9",
"protocol": "pc/1.21.9",
"recipes": "pc/1.21.9",
@@ -1711,6 +1713,7 @@
"loginPacket": "pc/1.21.11",
"mapIcons": "pc/1.20.2",
"materials": "pc/1.21.11",
"multi_noise_biome_source_parameter_list": "pc/1.21.11",
"particles": "pc/1.21.11",
"protocol": "pc/1.21.11",
"recipes": "pc/1.21.11",
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+11
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@@ -60,6 +60,9 @@ func peaksAndValleys(weirdness float64) float64 {
return -(math.Abs(math.Abs(weirdness)-0.6666667) - 0.33333334) * 3.0
}
// Sample returns the raw climate parameters at the block position.
// The returned id is currently unused and always 0; use SampleBiome to resolve
// the biome from a multi-noise parameter list.
func (b BiomeNoise) Sample(x, y, z int) (t, h, c, e, d, w float64, combinedData [6]int64, id int) {
px := float64(x)
pz := float64(z)
@@ -85,3 +88,11 @@ func (b BiomeNoise) Sample(x, y, z int) (t, h, c, e, d, w float64, combinedData
}
return
}
// SampleBiome samples the climate noise at (x, y, z) and resolves it through
// the supplied multi-noise parameter list. preset should be one of the
// MultiNoise* constants.
func (b BiomeNoise) SampleBiome(x, y, z int, data *MultiNoiseData, preset string) (string, error) {
_, _, _, _, _, _, combined, _ := b.Sample(x, y, z)
return data.Lookup(preset, combined[0], combined[1], combined[2], combined[3], combined[4], combined[5])
}
+131
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@@ -0,0 +1,131 @@
package gen
import (
"fmt"
"math"
"github.com/admin-else/strom/mc/data"
)
// MultiNoisePreset names the two built-in multi-noise parameter lists.
const (
MultiNoiseOverworld = "minecraft:overworld"
MultiNoiseNether = "minecraft:nether"
)
// ParamRange is a single quantized parameter range [Min, Max].
type ParamRange struct {
Min, Max int64
}
// ParameterPoint is a 6-D parameter box plus an offset used by Minecraft's
// climate distance function.
type ParameterPoint struct {
Biome string
Temperature ParamRange
Humidity ParamRange
Continentalness ParamRange
Erosion ParamRange
Depth ParamRange
Weirdness ParamRange
Offset int64
}
// MultiNoiseData holds the parameter lists for each preset.
type MultiNoiseData struct {
Presets map[string][]ParameterPoint
}
// raw JSON shapes.
type rawParameter struct {
Temperature [2]int64 `json:"temperature"`
Humidity [2]int64 `json:"humidity"`
Continentalness [2]int64 `json:"continentalness"`
Erosion [2]int64 `json:"erosion"`
Depth [2]int64 `json:"depth"`
Weirdness [2]int64 `json:"weirdness"`
Offset float64 `json:"offset"`
}
type rawEntry struct {
Biome string `json:"biome"`
Parameters rawParameter `json:"parameters"`
}
type rawMultiNoise map[string][]rawEntry
// LoadMultiNoise loads the expanded multi-noise parameter list for a Minecraft
// version. The data is expected to be present under the
// "multi_noise_biome_source_parameter_list" key in minecraft-data.
func LoadMultiNoise(version string) (*MultiNoiseData, error) {
var raw rawMultiNoise
if err := data.LoadVersionedJson(version, "multi_noise_biome_source_parameter_list", &raw); err != nil {
return nil, fmt.Errorf("load multi_noise for %s: %w", version, err)
}
out := &MultiNoiseData{Presets: make(map[string][]ParameterPoint, len(raw))}
for preset, entries := range raw {
points := make([]ParameterPoint, len(entries))
for i, e := range entries {
points[i] = ParameterPoint{
Biome: e.Biome,
Temperature: ParamRange{Min: e.Parameters.Temperature[0], Max: e.Parameters.Temperature[1]},
Humidity: ParamRange{Min: e.Parameters.Humidity[0], Max: e.Parameters.Humidity[1]},
Continentalness: ParamRange{Min: e.Parameters.Continentalness[0], Max: e.Parameters.Continentalness[1]},
Erosion: ParamRange{Min: e.Parameters.Erosion[0], Max: e.Parameters.Erosion[1]},
Depth: ParamRange{Min: e.Parameters.Depth[0], Max: e.Parameters.Depth[1]},
Weirdness: ParamRange{Min: e.Parameters.Weirdness[0], Max: e.Parameters.Weirdness[1]},
Offset: int64(math.Round(e.Parameters.Offset * 10000.0)),
}
}
out.Presets[preset] = points
}
return out, nil
}
// Lookup finds the biome whose parameter box is closest to the supplied
// quantized climate parameters. The preset argument should be one of the
// MultiNoise* constants.
func (m *MultiNoiseData) Lookup(preset string, t, h, c, e, d, w int64) (string, error) {
points, ok := m.Presets[preset]
if !ok {
return "", fmt.Errorf("unknown multi-noise preset: %s", preset)
}
if len(points) == 0 {
return "", fmt.Errorf("multi-noise preset %s has no entries", preset)
}
bestBiome := ""
bestDist := int64(math.MaxInt64)
for _, p := range points {
dist := distanceToRange(t, p.Temperature) +
distanceToRange(h, p.Humidity) +
distanceToRange(c, p.Continentalness) +
distanceToRange(e, p.Erosion) +
distanceToRange(d, p.Depth) +
distanceToRange(w, p.Weirdness) +
p.Offset
if dist < bestDist {
bestDist = dist
bestBiome = p.Biome
}
}
return bestBiome, nil
}
func distanceToRange(value int64, r ParamRange) int64 {
if value < r.Min {
d := r.Min - value
return d * d
}
if value > r.Max {
d := value - r.Max
return d * d
}
return 0
}
+55
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@@ -0,0 +1,55 @@
package gen
import (
"testing"
)
func TestLoadMultiNoise(t *testing.T) {
for _, version := range []string{"1.21.8", "1.21.9", "1.21.11"} {
data, err := LoadMultiNoise(version)
if err != nil {
t.Fatalf("LoadMultiNoise(%q): %v", version, err)
}
if len(data.Presets[MultiNoiseOverworld]) == 0 {
t.Errorf("%s: overworld preset empty", version)
}
if len(data.Presets[MultiNoiseNether]) == 0 {
t.Errorf("%s: nether preset empty", version)
}
}
}
func TestMultiNoiseLookup_NetherOrigin(t *testing.T) {
data, err := LoadMultiNoise("1.21.11")
if err != nil {
t.Fatalf("LoadMultiNoise: %v", err)
}
biome, err := data.Lookup(MultiNoiseNether, 0, 0, 0, 0, 0, 0)
if err != nil {
t.Fatalf("Lookup: %v", err)
}
if biome != "minecraft:nether_wastes" {
t.Errorf("nether origin = %s, want minecraft:nether_wastes", biome)
}
}
func TestBiomeNoise_SampleBiome(t *testing.T) {
var worldSeed int64 = 70388202460762
x := XoroshiroFromSeed(worldSeed)
x.Mix()
b := BiomeNoiseFromXoroshiro(x, false)
data, err := LoadMultiNoise("1.21.11")
if err != nil {
t.Fatalf("LoadMultiNoise: %v", err)
}
biome, err := b.SampleBiome(-1, -16, 0, data, MultiNoiseOverworld)
if err != nil {
t.Fatalf("SampleBiome: %v", err)
}
expected := "minecraft:bamboo_jungle"
if biome != expected {
t.Errorf("SampleBiome(-1, -16, 0) = %s, want %s", biome, expected)
}
}