package server import ( "encoding/json" "errors" "fmt" "log/slog" "slices" "github.com/admin-else/strom/api" "github.com/admin-else/strom/event" "github.com/admin-else/strom/proto" "github.com/admin-else/strom/proto_base" "github.com/admin-else/strom/proto_generated/v1_21_8" "github.com/google/uuid" ) var StatusServedErr = errors.New("status served") var UnexpectedStatusRequest = UnexpectedNextStateError{proto_base.Status} type NameAndUUID struct { Name string UUID uuid.UUID } type UnexpectedNextStateError struct { NextState proto_base.State } func (u UnexpectedNextStateError) Error() string { return fmt.Sprintf("unexpected next state: %v", u.NextState) } type LoginServer struct { *proto.Conn //OnlineMode bool FIXME: implement this ServerHost string ServerPort uint16 Requested NameAndUUID Given *NameAndUUID CompressionThreshold int32 //FIXME: implement this Status []byte CompatibleVersions []int32 } func (l *LoginServer) OnHandshake(packet *v1_21_8.HandshakingToServerPacketSetProtocol) (err error) { l.SetState(proto_base.State(packet.NextState)) l.ServerHost = packet.ServerHost l.ServerPort = packet.ServerPort if packet.NextState == int32(proto_base.Status) && l.Status != nil { return } if packet.NextState != int32(proto_base.Login) { err = UnexpectedNextStateError{proto_base.State(packet.NextState)} return } if len(l.CompatibleVersions) != 0 && !slices.Contains(l.CompatibleVersions, packet.ProtocolVersion) { err = fmt.Errorf("incompatible protocol version please use one of %v you can look up the real corresponding version at https://minecraft.wiki/w/Minecraft_Wiki:Projects/wiki.vg_merge/Protocol_version_numbers", l.CompatibleVersions) return } return } func (l *LoginServer) OnStatusRequest(_ *v1_21_8.StatusToServerPacketPingStart) (err error) { err = l.Send(&v1_21_8.StatusToClientPacketServerInfo{Response: string(l.Status)}) return } func (l *LoginServer) OnStatusPing(packet *v1_21_8.StatusToServerPacketPing) (err error) { err = l.Send(&v1_21_8.StatusToClientPacketPing{Time: packet.Time}) if err != nil { return } return event.HandlerDoneErr{Return: StatusServedErr} } func (l *LoginServer) SetCompressionThreshold(threshold int32) (err error) { err = l.Send(&v1_21_8.LoginToClientPacketCompress{Threshold: threshold}) if err != nil { return } l.CompressionThreshold = threshold return } func (l *LoginServer) OnLoginStart(packet *v1_21_8.LoginToServerPacketLoginStart) (err error) { l.Requested = NameAndUUID{packet.Username, packet.PlayerUUID} //err = l.SetCompressionThreshold(l.CompressionThreshold) //if err != nil { // return //} if l.Given == nil { l.Given = &l.Requested } err = l.Send(&v1_21_8.LoginToClientPacketSuccess{ Uuid: l.Given.UUID, Username: l.Given.Name, Properties: nil, }) return } func (l *LoginServer) OnLoginAcknowledged(_ *v1_21_8.LoginToServerPacketLoginAcknowledged) (err error) { l.SetState(proto_base.Configuration) err = event.HandlerDoneErr{} return } func (l *LoginServer) OnDefault(event event.Unhandled) (err error) { err = fmt.Errorf("unexpected event during login: %#v", event) return } func (l *LoginServer) OnStart(_ event.Start) (err error) { return } func (l *LoginServer) OnCycle(_ event.Tick) (err error) { return } func (s *LoginServer) OnClose(_ event.Close) (err error) { return } type LoginServerSetting func(*LoginServer) func WithOtherAccount(a *api.Account) LoginServerSetting { return func(s *LoginServer) { if s.Given == nil { return } s.Given = &NameAndUUID{ Name: a.Name, UUID: a.Uuid, } } } func WithRawStatus(status []byte) LoginServerSetting { return func(s *LoginServer) { s.Status = status } } func WithStatus(response StatusResponse) LoginServerSetting { var status []byte status, err := json.Marshal(response) if err != nil { panic(err) } slog.Debug("With status", "status", status) return WithRawStatus(status) } func WithCompatibleVersionsRange(start, end int32) LoginServerSetting { var versions []int32 for i := start; i <= end; i++ { versions = append(versions, i) } return WithCompatibleVersions(versions...) } func WithCompatibleVersions(versions ...int32) LoginServerSetting { return func(s *LoginServer) { s.CompatibleVersions = append(versions) } } func ServeLogin(c *proto.Conn, settings ...LoginServerSetting) (ret *LoginServer, err error) { ret = &LoginServer{Conn: c} for _, s := range settings { s(ret) } ret.CompressionThreshold = 256 err = ret.Start(ret) return }