package v1_21_8 import ( "github.com/admin-else/strom/proto_base" "io" ) func HandshakingToServerPacketIdentifierToType(s string) (t any) { switch s { case "legacy_server_list_ping": t = HandshakingToServerPacketLegacyServerListPing{} case "set_protocol": t = HandshakingToServerPacketSetProtocol{} default: t = nil } return } func HandshakingToServerTypeToPacketIdentifier(t any) (s string) { switch t.(type) { case HandshakingToServerPacketLegacyServerListPing: s = "legacy_server_list_ping" case HandshakingToServerPacketSetProtocol: s = "set_protocol" } return } func HandshakingToClientPacketIdentifierToType(s string) (t any) { switch s { default: t = nil } return } func HandshakingToClientTypeToPacketIdentifier(t any) (s string) { switch t.(type) { } return } func StatusToServerPacketIdentifierToType(s string) (t any) { switch s { case "ping": t = StatusToServerPacketPing{} case "ping_start": t = StatusToServerPacketPingStart{} default: t = nil } return } func StatusToServerTypeToPacketIdentifier(t any) (s string) { switch t.(type) { case StatusToServerPacketPing: s = "ping" case StatusToServerPacketPingStart: s = "ping_start" } return } func StatusToClientPacketIdentifierToType(s string) (t any) { switch s { case "ping": t = StatusToClientPacketPing{} case "server_info": t = StatusToClientPacketServerInfo{} default: t = nil } return } func StatusToClientTypeToPacketIdentifier(t any) (s string) { switch t.(type) { case StatusToClientPacketPing: s = "ping" case StatusToClientPacketServerInfo: s = "server_info" } return } func LoginToServerPacketIdentifierToType(s string) (t any) { switch s { case "cookie_response": t = PacketCommonCookieResponse{} case "encryption_begin": t = LoginToServerPacketEncryptionBegin{} case "login_acknowledged": t = LoginToServerPacketLoginAcknowledged{} case "login_plugin_response": t = LoginToServerPacketLoginPluginResponse{} case "login_start": t = LoginToServerPacketLoginStart{} default: t = nil } return } func LoginToServerTypeToPacketIdentifier(t any) (s string) { switch t.(type) { case LoginToServerPacketEncryptionBegin: s = "encryption_begin" case LoginToServerPacketLoginAcknowledged: s = "login_acknowledged" case LoginToServerPacketLoginPluginResponse: s = "login_plugin_response" case LoginToServerPacketLoginStart: s = "login_start" case PacketCommonCookieResponse: s = "cookie_response" } return } func LoginToClientPacketIdentifierToType(s string) (t any) { switch s { case "compress": t = LoginToClientPacketCompress{} case "cookie_request": t = PacketCommonCookieRequest{} case "disconnect": t = LoginToClientPacketDisconnect{} case "encryption_begin": t = LoginToClientPacketEncryptionBegin{} case "login_plugin_request": t = LoginToClientPacketLoginPluginRequest{} case "success": t = LoginToClientPacketSuccess{} default: t = nil } return } func LoginToClientTypeToPacketIdentifier(t any) (s string) { switch t.(type) { case LoginToClientPacketCompress: s = "compress" case LoginToClientPacketDisconnect: s = "disconnect" case LoginToClientPacketEncryptionBegin: s = "encryption_begin" case LoginToClientPacketLoginPluginRequest: s = "login_plugin_request" case LoginToClientPacketSuccess: s = "success" case PacketCommonCookieRequest: s = "cookie_request" } return } func ConfigurationToServerPacketIdentifierToType(s string) (t any) { switch s { case "cookie_response": t = PacketCommonCookieResponse{} case "custom_click_action": t = PacketCommonCustomClickAction{} case "custom_payload": t = ConfigurationToServerPacketCustomPayload{} case "finish_configuration": t = ConfigurationToServerPacketFinishConfiguration{} case "keep_alive": t = ConfigurationToServerPacketKeepAlive{} case "pong": t = ConfigurationToServerPacketPong{} case "resource_pack_receive": t = ConfigurationToServerPacketResourcePackReceive{} case "select_known_packs": t = PacketCommonSelectKnownPacks{} case "settings": t = PacketCommonSettings{} default: t = nil } return } func ConfigurationToServerTypeToPacketIdentifier(t any) (s string) { switch t.(type) { case ConfigurationToServerPacketCustomPayload: s = "custom_payload" case ConfigurationToServerPacketFinishConfiguration: s = "finish_configuration" case ConfigurationToServerPacketKeepAlive: s = "keep_alive" case ConfigurationToServerPacketPong: s = "pong" case ConfigurationToServerPacketResourcePackReceive: s = "resource_pack_receive" case PacketCommonCookieResponse: s = "cookie_response" case PacketCommonCustomClickAction: s = "custom_click_action" case PacketCommonSelectKnownPacks: s = "select_known_packs" case PacketCommonSettings: s = "settings" } return } func ConfigurationToClientPacketIdentifierToType(s string) (t any) { switch s { case "add_resource_pack": t = PacketCommonAddResourcePack{} case "clear_dialog": t = PacketCommonClearDialog{} case "cookie_request": t = PacketCommonCookieRequest{} case "custom_payload": t = ConfigurationToClientPacketCustomPayload{} case "custom_report_details": t = PacketCommonCustomReportDetails{} case "disconnect": t = ConfigurationToClientPacketDisconnect{} case "feature_flags": t = ConfigurationToClientPacketFeatureFlags{} case "finish_configuration": t = ConfigurationToClientPacketFinishConfiguration{} case "keep_alive": t = ConfigurationToClientPacketKeepAlive{} case "ping": t = ConfigurationToClientPacketPing{} case "registry_data": t = ConfigurationToClientPacketRegistryData{} case "remove_resource_pack": t = PacketCommonRemoveResourcePack{} case "reset_chat": t = ConfigurationToClientPacketResetChat{} case "select_known_packs": t = PacketCommonSelectKnownPacks{} case "server_links": t = PacketCommonServerLinks{} case "show_dialog": t = ConfigurationToClientPacketShowDialog{} case "store_cookie": t = PacketCommonStoreCookie{} case "tags": t = ConfigurationToClientPacketTags{} case "transfer": t = PacketCommonTransfer{} default: t = nil } return } func ConfigurationToClientTypeToPacketIdentifier(t any) (s string) { switch t.(type) { case ConfigurationToClientPacketCustomPayload: s = "custom_payload" case ConfigurationToClientPacketDisconnect: s = "disconnect" case ConfigurationToClientPacketFeatureFlags: s = "feature_flags" case ConfigurationToClientPacketFinishConfiguration: s = "finish_configuration" case ConfigurationToClientPacketKeepAlive: s = "keep_alive" case ConfigurationToClientPacketPing: s = "ping" case ConfigurationToClientPacketRegistryData: s = "registry_data" case ConfigurationToClientPacketResetChat: s = "reset_chat" case ConfigurationToClientPacketShowDialog: s = "show_dialog" case ConfigurationToClientPacketTags: s = "tags" case PacketCommonAddResourcePack: s = "add_resource_pack" case PacketCommonClearDialog: s = "clear_dialog" case PacketCommonCookieRequest: s = "cookie_request" case PacketCommonCustomReportDetails: s = "custom_report_details" case PacketCommonRemoveResourcePack: s = "remove_resource_pack" case PacketCommonSelectKnownPacks: s = "select_known_packs" case PacketCommonServerLinks: s = "server_links" case PacketCommonStoreCookie: s = "store_cookie" case PacketCommonTransfer: s = "transfer" } return } func PlayToServerPacketIdentifierToType(s string) (t any) { switch s { case "abilities": t = PlayToServerPacketAbilities{} case "advancement_tab": t = PlayToServerPacketAdvancementTab{} case "arm_animation": t = PlayToServerPacketArmAnimation{} case "block_dig": t = PlayToServerPacketBlockDig{} case "block_place": t = PlayToServerPacketBlockPlace{} case "change_gamemode": t = PlayToServerPacketChangeGamemode{} case "chat_command": t = PlayToServerPacketChatCommand{} case "chat_command_signed": t = PlayToServerPacketChatCommandSigned{} case "chat_message": t = PlayToServerPacketChatMessage{} case "chat_session_update": t = PlayToServerPacketChatSessionUpdate{} case "chunk_batch_received": t = PlayToServerPacketChunkBatchReceived{} case "client_command": t = PlayToServerPacketClientCommand{} case "close_window": t = PlayToServerPacketCloseWindow{} case "configuration_acknowledged": t = PlayToServerPacketConfigurationAcknowledged{} case "cookie_response": t = PacketCommonCookieResponse{} case "craft_recipe_request": t = PlayToServerPacketCraftRecipeRequest{} case "custom_click_action": t = PacketCommonCustomClickAction{} case "custom_payload": t = PlayToServerPacketCustomPayload{} case "debug_sample_subscription": t = PlayToServerPacketDebugSampleSubscription{} case "displayed_recipe": t = PlayToServerPacketDisplayedRecipe{} case "edit_book": t = PlayToServerPacketEditBook{} case "enchant_item": t = PlayToServerPacketEnchantItem{} case "entity_action": t = PlayToServerPacketEntityAction{} case "flying": t = PlayToServerPacketFlying{} case "generate_structure": t = PlayToServerPacketGenerateStructure{} case "held_item_slot": t = PlayToServerPacketHeldItemSlot{} case "keep_alive": t = PlayToServerPacketKeepAlive{} case "lock_difficulty": t = PlayToServerPacketLockDifficulty{} case "look": t = PlayToServerPacketLook{} case "message_acknowledgement": t = PlayToServerPacketMessageAcknowledgement{} case "name_item": t = PlayToServerPacketNameItem{} case "pick_item_from_block": t = PlayToServerPacketPickItemFromBlock{} case "pick_item_from_entity": t = PlayToServerPacketPickItemFromEntity{} case "ping_request": t = PlayToServerPacketPingRequest{} case "player_input": t = PlayToServerPacketPlayerInput{} case "player_loaded": t = PlayToServerPacketPlayerLoaded{} case "pong": t = PlayToServerPacketPong{} case "position": t = PlayToServerPacketPosition{} case "position_look": t = PlayToServerPacketPositionLook{} case "query_block_nbt": t = PlayToServerPacketQueryBlockNbt{} case "query_entity_nbt": t = PlayToServerPacketQueryEntityNbt{} case "recipe_book": t = PlayToServerPacketRecipeBook{} case "resource_pack_receive": t = PlayToServerPacketResourcePackReceive{} case "select_bundle_item": t = PlayToServerPacketSelectBundleItem{} case "select_trade": t = PlayToServerPacketSelectTrade{} case "set_beacon_effect": t = PlayToServerPacketSetBeaconEffect{} case "set_creative_slot": t = PlayToServerPacketSetCreativeSlot{} case "set_difficulty": t = PlayToServerPacketSetDifficulty{} case "set_slot_state": t = PlayToServerPacketSetSlotState{} case "set_test_block": t = PlayToServerPacketSetTestBlock{} case "settings": t = PacketCommonSettings{} case "spectate": t = PlayToServerPacketSpectate{} case "steer_boat": t = PlayToServerPacketSteerBoat{} case "tab_complete": t = PlayToServerPacketTabComplete{} case "teleport_confirm": t = PlayToServerPacketTeleportConfirm{} case "test_instance_block_action": t = PlayToServerPacketTestInstanceBlockAction{} case "tick_end": t = PlayToServerPacketTickEnd{} case "update_command_block": t = PlayToServerPacketUpdateCommandBlock{} case "update_command_block_minecart": t = PlayToServerPacketUpdateCommandBlockMinecart{} case "update_jigsaw_block": t = PlayToServerPacketUpdateJigsawBlock{} case "update_sign": t = PlayToServerPacketUpdateSign{} case "update_structure_block": t = PlayToServerPacketUpdateStructureBlock{} case "use_entity": t = PlayToServerPacketUseEntity{} case "use_item": t = PlayToServerPacketUseItem{} case "vehicle_move": t = PlayToServerPacketVehicleMove{} case "window_click": t = PlayToServerPacketWindowClick{} default: t = nil } return } func PlayToServerTypeToPacketIdentifier(t any) (s string) { switch t.(type) { case PacketCommonCookieResponse: s = "cookie_response" case PacketCommonCustomClickAction: s = "custom_click_action" case PacketCommonSettings: s = "settings" case PlayToServerPacketAbilities: s = "abilities" case PlayToServerPacketAdvancementTab: s = "advancement_tab" case PlayToServerPacketArmAnimation: s = "arm_animation" case PlayToServerPacketBlockDig: s = "block_dig" case PlayToServerPacketBlockPlace: s = "block_place" case PlayToServerPacketChangeGamemode: s = "change_gamemode" case PlayToServerPacketChatCommand: s = "chat_command" case PlayToServerPacketChatCommandSigned: s = "chat_command_signed" case PlayToServerPacketChatMessage: s = "chat_message" case PlayToServerPacketChatSessionUpdate: s = "chat_session_update" case PlayToServerPacketChunkBatchReceived: s = "chunk_batch_received" case PlayToServerPacketClientCommand: s = "client_command" case PlayToServerPacketCloseWindow: s = "close_window" case PlayToServerPacketConfigurationAcknowledged: s = "configuration_acknowledged" case PlayToServerPacketCraftRecipeRequest: s = "craft_recipe_request" case PlayToServerPacketCustomPayload: s = "custom_payload" case PlayToServerPacketDebugSampleSubscription: s = "debug_sample_subscription" case PlayToServerPacketDisplayedRecipe: s = "displayed_recipe" case PlayToServerPacketEditBook: s = "edit_book" case PlayToServerPacketEnchantItem: s = "enchant_item" case PlayToServerPacketEntityAction: s = "entity_action" case PlayToServerPacketFlying: s = "flying" case PlayToServerPacketGenerateStructure: s = "generate_structure" case PlayToServerPacketHeldItemSlot: s = "held_item_slot" case PlayToServerPacketKeepAlive: s = "keep_alive" case PlayToServerPacketLockDifficulty: s = "lock_difficulty" case PlayToServerPacketLook: s = "look" case PlayToServerPacketMessageAcknowledgement: s = "message_acknowledgement" case PlayToServerPacketNameItem: s = "name_item" case PlayToServerPacketPickItemFromBlock: s = "pick_item_from_block" case PlayToServerPacketPickItemFromEntity: s = "pick_item_from_entity" case PlayToServerPacketPingRequest: s = "ping_request" case PlayToServerPacketPlayerInput: s = "player_input" case PlayToServerPacketPlayerLoaded: s = "player_loaded" case PlayToServerPacketPong: s = "pong" case PlayToServerPacketPosition: s = "position" case PlayToServerPacketPositionLook: s = "position_look" case PlayToServerPacketQueryBlockNbt: s = "query_block_nbt" case PlayToServerPacketQueryEntityNbt: s = "query_entity_nbt" case PlayToServerPacketRecipeBook: s = "recipe_book" case PlayToServerPacketResourcePackReceive: s = "resource_pack_receive" case PlayToServerPacketSelectBundleItem: s = "select_bundle_item" case PlayToServerPacketSelectTrade: s = "select_trade" case PlayToServerPacketSetBeaconEffect: s = "set_beacon_effect" case PlayToServerPacketSetCreativeSlot: s = "set_creative_slot" case PlayToServerPacketSetDifficulty: s = "set_difficulty" case PlayToServerPacketSetSlotState: s = "set_slot_state" case PlayToServerPacketSetTestBlock: s = "set_test_block" case PlayToServerPacketSpectate: s = "spectate" case PlayToServerPacketSteerBoat: s = "steer_boat" case PlayToServerPacketTabComplete: s = "tab_complete" case PlayToServerPacketTeleportConfirm: s = "teleport_confirm" case PlayToServerPacketTestInstanceBlockAction: s = "test_instance_block_action" case PlayToServerPacketTickEnd: s = "tick_end" case PlayToServerPacketUpdateCommandBlock: s = "update_command_block" case PlayToServerPacketUpdateCommandBlockMinecart: s = "update_command_block_minecart" case PlayToServerPacketUpdateJigsawBlock: s = "update_jigsaw_block" case PlayToServerPacketUpdateSign: s = "update_sign" case PlayToServerPacketUpdateStructureBlock: s = "update_structure_block" case PlayToServerPacketUseEntity: s = "use_entity" case PlayToServerPacketUseItem: s = "use_item" case PlayToServerPacketVehicleMove: s = "vehicle_move" case PlayToServerPacketWindowClick: s = "window_click" } return } func PlayToClientPacketIdentifierToType(s string) (t any) { switch s { case "abilities": t = PlayToClientPacketAbilities{} case "acknowledge_player_digging": t = PlayToClientPacketAcknowledgePlayerDigging{} case "action_bar": t = PlayToClientPacketActionBar{} case "add_resource_pack": t = PacketCommonAddResourcePack{} case "advancements": t = PlayToClientPacketAdvancements{} case "animation": t = PlayToClientPacketAnimation{} case "attach_entity": t = PlayToClientPacketAttachEntity{} case "block_action": t = PlayToClientPacketBlockAction{} case "block_break_animation": t = PlayToClientPacketBlockBreakAnimation{} case "block_change": t = PlayToClientPacketBlockChange{} case "boss_bar": t = PlayToClientPacketBossBar{} case "bundle_delimiter": t = proto_base.Void{} case "camera": t = PlayToClientPacketCamera{} case "chat_suggestions": t = PlayToClientPacketChatSuggestions{} case "chunk_batch_finished": t = PlayToClientPacketChunkBatchFinished{} case "chunk_batch_start": t = PlayToClientPacketChunkBatchStart{} case "chunk_biomes": t = PlayToClientPacketChunkBiomes{} case "clear_dialog": t = PacketCommonClearDialog{} case "clear_titles": t = PlayToClientPacketClearTitles{} case "close_window": t = PlayToClientPacketCloseWindow{} case "collect": t = PlayToClientPacketCollect{} case "cookie_request": t = PacketCommonCookieRequest{} case "craft_progress_bar": t = PlayToClientPacketCraftProgressBar{} case "craft_recipe_response": t = PlayToClientPacketCraftRecipeResponse{} case "custom_payload": t = PlayToClientPacketCustomPayload{} case "custom_report_details": t = PacketCommonCustomReportDetails{} case "damage_event": t = PlayToClientPacketDamageEvent{} case "death_combat_event": t = PlayToClientPacketDeathCombatEvent{} case "debug_sample": t = PlayToClientPacketDebugSample{} case "declare_commands": t = PlayToClientPacketDeclareCommands{} case "declare_recipes": t = PlayToClientPacketDeclareRecipes{} case "difficulty": t = PlayToClientPacketDifficulty{} case "end_combat_event": t = PlayToClientPacketEndCombatEvent{} case "enter_combat_event": t = PlayToClientPacketEnterCombatEvent{} case "entity_destroy": t = PlayToClientPacketEntityDestroy{} case "entity_effect": t = PlayToClientPacketEntityEffect{} case "entity_equipment": t = PlayToClientPacketEntityEquipment{} case "entity_head_rotation": t = PlayToClientPacketEntityHeadRotation{} case "entity_look": t = PlayToClientPacketEntityLook{} case "entity_metadata": t = PlayToClientPacketEntityMetadata{} case "entity_move_look": t = PlayToClientPacketEntityMoveLook{} case "entity_sound_effect": t = PlayToClientPacketEntitySoundEffect{} case "entity_status": t = PlayToClientPacketEntityStatus{} case "entity_teleport": t = PlayToClientPacketEntityTeleport{} case "entity_update_attributes": t = PlayToClientPacketEntityUpdateAttributes{} case "entity_velocity": t = PlayToClientPacketEntityVelocity{} case "experience": t = PlayToClientPacketExperience{} case "explosion": t = PlayToClientPacketExplosion{} case "face_player": t = PlayToClientPacketFacePlayer{} case "game_state_change": t = PlayToClientPacketGameStateChange{} case "held_item_slot": t = PlayToClientPacketHeldItemSlot{} case "hide_message": t = PlayToClientPacketHideMessage{} case "hurt_animation": t = PlayToClientPacketHurtAnimation{} case "initialize_world_border": t = PlayToClientPacketInitializeWorldBorder{} case "keep_alive": t = PlayToClientPacketKeepAlive{} case "kick_disconnect": t = PlayToClientPacketKickDisconnect{} case "login": t = PlayToClientPacketLogin{} case "map": t = PlayToClientPacketMap{} case "map_chunk": t = PlayToClientPacketMapChunk{} case "move_minecart": t = PlayToClientPacketMoveMinecart{} case "multi_block_change": t = PlayToClientPacketMultiBlockChange{} case "nbt_query_response": t = PlayToClientPacketNbtQueryResponse{} case "open_book": t = PlayToClientPacketOpenBook{} case "open_horse_window": t = PlayToClientPacketOpenHorseWindow{} case "open_sign_entity": t = PlayToClientPacketOpenSignEntity{} case "open_window": t = PlayToClientPacketOpenWindow{} case "ping": t = PlayToClientPacketPing{} case "ping_response": t = PlayToClientPacketPingResponse{} case "player_chat": t = PlayToClientPacketPlayerChat{} case "player_info": t = PlayToClientPacketPlayerInfo{} case "player_remove": t = PlayToClientPacketPlayerRemove{} case "player_rotation": t = PlayToClientPacketPlayerRotation{} case "playerlist_header": t = PlayToClientPacketPlayerlistHeader{} case "position": t = PlayToClientPacketPosition{} case "profileless_chat": t = PlayToClientPacketProfilelessChat{} case "recipe_book_add": t = PlayToClientPacketRecipeBookAdd{} case "recipe_book_remove": t = PlayToClientPacketRecipeBookRemove{} case "recipe_book_settings": t = PlayToClientPacketRecipeBookSettings{} case "rel_entity_move": t = PlayToClientPacketRelEntityMove{} case "remove_entity_effect": t = PlayToClientPacketRemoveEntityEffect{} case "remove_resource_pack": t = PacketCommonRemoveResourcePack{} case "reset_score": t = PlayToClientPacketResetScore{} case "respawn": t = PlayToClientPacketRespawn{} case "scoreboard_display_objective": t = PlayToClientPacketScoreboardDisplayObjective{} case "scoreboard_objective": t = PlayToClientPacketScoreboardObjective{} case "scoreboard_score": t = PlayToClientPacketScoreboardScore{} case "select_advancement_tab": t = PlayToClientPacketSelectAdvancementTab{} case "server_data": t = PlayToClientPacketServerData{} case "server_links": t = PacketCommonServerLinks{} case "set_cooldown": t = PlayToClientPacketSetCooldown{} case "set_cursor_item": t = PlayToClientPacketSetCursorItem{} case "set_passengers": t = PlayToClientPacketSetPassengers{} case "set_player_inventory": t = PlayToClientPacketSetPlayerInventory{} case "set_projectile_power": t = PlayToClientPacketSetProjectilePower{} case "set_slot": t = PlayToClientPacketSetSlot{} case "set_ticking_state": t = PlayToClientPacketSetTickingState{} case "set_title_subtitle": t = PlayToClientPacketSetTitleSubtitle{} case "set_title_text": t = PlayToClientPacketSetTitleText{} case "set_title_time": t = PlayToClientPacketSetTitleTime{} case "show_dialog": t = PlayToClientPacketShowDialog{} case "simulation_distance": t = PlayToClientPacketSimulationDistance{} case "sound_effect": t = PlayToClientPacketSoundEffect{} case "spawn_entity": t = PlayToClientPacketSpawnEntity{} case "spawn_position": t = PlayToClientPacketSpawnPosition{} case "start_configuration": t = PlayToClientPacketStartConfiguration{} case "statistics": t = PlayToClientPacketStatistics{} case "step_tick": t = PlayToClientPacketStepTick{} case "stop_sound": t = PlayToClientPacketStopSound{} case "store_cookie": t = PacketCommonStoreCookie{} case "sync_entity_position": t = PlayToClientPacketSyncEntityPosition{} case "system_chat": t = PlayToClientPacketSystemChat{} case "tab_complete": t = PlayToClientPacketTabComplete{} case "tags": t = PlayToClientPacketTags{} case "teams": t = PlayToClientPacketTeams{} case "test_instance_block_status": t = PlayToClientPacketTestInstanceBlockStatus{} case "tile_entity_data": t = PlayToClientPacketTileEntityData{} case "tracked_waypoint": t = PlayToClientPacketTrackedWaypoint{} case "trade_list": t = PlayToClientPacketTradeList{} case "transfer": t = PacketCommonTransfer{} case "unload_chunk": t = PlayToClientPacketUnloadChunk{} case "update_health": t = PlayToClientPacketUpdateHealth{} case "update_light": t = PlayToClientPacketUpdateLight{} case "update_time": t = PlayToClientPacketUpdateTime{} case "update_view_distance": t = PlayToClientPacketUpdateViewDistance{} case "update_view_position": t = PlayToClientPacketUpdateViewPosition{} case "vehicle_move": t = PlayToClientPacketVehicleMove{} case "window_items": t = PlayToClientPacketWindowItems{} case "world_border_center": t = PlayToClientPacketWorldBorderCenter{} case "world_border_lerp_size": t = PlayToClientPacketWorldBorderLerpSize{} case "world_border_size": t = PlayToClientPacketWorldBorderSize{} case "world_border_warning_delay": t = PlayToClientPacketWorldBorderWarningDelay{} case "world_border_warning_reach": t = PlayToClientPacketWorldBorderWarningReach{} case "world_event": t = PlayToClientPacketWorldEvent{} case "world_particles": t = PlayToClientPacketWorldParticles{} default: t = nil } return } func PlayToClientTypeToPacketIdentifier(t any) (s string) { switch t.(type) { case PacketCommonAddResourcePack: s = "add_resource_pack" case PacketCommonClearDialog: s = "clear_dialog" case PacketCommonCookieRequest: s = "cookie_request" case PacketCommonCustomReportDetails: s = "custom_report_details" case PacketCommonRemoveResourcePack: s = "remove_resource_pack" case PacketCommonServerLinks: s = "server_links" case PacketCommonStoreCookie: s = "store_cookie" case PacketCommonTransfer: s = "transfer" case PlayToClientPacketAbilities: s = "abilities" case PlayToClientPacketAcknowledgePlayerDigging: s = "acknowledge_player_digging" case PlayToClientPacketActionBar: s = "action_bar" case PlayToClientPacketAdvancements: s = "advancements" case PlayToClientPacketAnimation: s = "animation" case PlayToClientPacketAttachEntity: s = "attach_entity" case PlayToClientPacketBlockAction: s = "block_action" case PlayToClientPacketBlockBreakAnimation: s = "block_break_animation" case PlayToClientPacketBlockChange: s = "block_change" case PlayToClientPacketBossBar: s = "boss_bar" case PlayToClientPacketCamera: s = "camera" case PlayToClientPacketChatSuggestions: s = "chat_suggestions" case PlayToClientPacketChunkBatchFinished: s = "chunk_batch_finished" case PlayToClientPacketChunkBatchStart: s = "chunk_batch_start" case PlayToClientPacketChunkBiomes: s = "chunk_biomes" case PlayToClientPacketClearTitles: s = "clear_titles" case PlayToClientPacketCloseWindow: s = "close_window" case PlayToClientPacketCollect: s = "collect" case PlayToClientPacketCraftProgressBar: s = "craft_progress_bar" case PlayToClientPacketCraftRecipeResponse: s = "craft_recipe_response" case PlayToClientPacketCustomPayload: s = "custom_payload" case PlayToClientPacketDamageEvent: s = "damage_event" case PlayToClientPacketDeathCombatEvent: s = "death_combat_event" case PlayToClientPacketDebugSample: s = "debug_sample" case PlayToClientPacketDeclareCommands: s = "declare_commands" case PlayToClientPacketDeclareRecipes: s = "declare_recipes" case PlayToClientPacketDifficulty: s = "difficulty" case PlayToClientPacketEndCombatEvent: s = "end_combat_event" case PlayToClientPacketEnterCombatEvent: s = "enter_combat_event" case PlayToClientPacketEntityDestroy: s = "entity_destroy" case PlayToClientPacketEntityEffect: s = "entity_effect" case PlayToClientPacketEntityEquipment: s = "entity_equipment" case PlayToClientPacketEntityHeadRotation: s = "entity_head_rotation" case PlayToClientPacketEntityLook: s = "entity_look" case PlayToClientPacketEntityMetadata: s = "entity_metadata" case PlayToClientPacketEntityMoveLook: s = "entity_move_look" case PlayToClientPacketEntitySoundEffect: s = "entity_sound_effect" case PlayToClientPacketEntityStatus: s = "entity_status" case PlayToClientPacketEntityTeleport: s = "entity_teleport" case PlayToClientPacketEntityUpdateAttributes: s = "entity_update_attributes" case PlayToClientPacketEntityVelocity: s = "entity_velocity" case PlayToClientPacketExperience: s = "experience" case PlayToClientPacketExplosion: s = "explosion" case PlayToClientPacketFacePlayer: s = "face_player" case PlayToClientPacketGameStateChange: s = "game_state_change" case PlayToClientPacketHeldItemSlot: s = "held_item_slot" case PlayToClientPacketHideMessage: s = "hide_message" case PlayToClientPacketHurtAnimation: s = "hurt_animation" case PlayToClientPacketInitializeWorldBorder: s = "initialize_world_border" case PlayToClientPacketKeepAlive: s = "keep_alive" case PlayToClientPacketKickDisconnect: s = "kick_disconnect" case PlayToClientPacketLogin: s = "login" case PlayToClientPacketMap: s = "map" case PlayToClientPacketMapChunk: s = "map_chunk" case PlayToClientPacketMoveMinecart: s = "move_minecart" case PlayToClientPacketMultiBlockChange: s = "multi_block_change" case PlayToClientPacketNbtQueryResponse: s = "nbt_query_response" case PlayToClientPacketOpenBook: s = "open_book" case PlayToClientPacketOpenHorseWindow: s = "open_horse_window" case PlayToClientPacketOpenSignEntity: s = "open_sign_entity" case PlayToClientPacketOpenWindow: s = "open_window" case PlayToClientPacketPing: s = "ping" case PlayToClientPacketPingResponse: s = "ping_response" case PlayToClientPacketPlayerChat: s = "player_chat" case PlayToClientPacketPlayerInfo: s = "player_info" case PlayToClientPacketPlayerRemove: s = "player_remove" case PlayToClientPacketPlayerRotation: s = "player_rotation" case PlayToClientPacketPlayerlistHeader: s = "playerlist_header" case PlayToClientPacketPosition: s = "position" case PlayToClientPacketProfilelessChat: s = "profileless_chat" case PlayToClientPacketRecipeBookAdd: s = "recipe_book_add" case PlayToClientPacketRecipeBookRemove: s = "recipe_book_remove" case PlayToClientPacketRecipeBookSettings: s = "recipe_book_settings" case PlayToClientPacketRelEntityMove: s = "rel_entity_move" case PlayToClientPacketRemoveEntityEffect: s = "remove_entity_effect" case PlayToClientPacketResetScore: s = "reset_score" case PlayToClientPacketRespawn: s = "respawn" case PlayToClientPacketScoreboardDisplayObjective: s = "scoreboard_display_objective" case PlayToClientPacketScoreboardObjective: s = "scoreboard_objective" case PlayToClientPacketScoreboardScore: s = "scoreboard_score" case PlayToClientPacketSelectAdvancementTab: s = "select_advancement_tab" case PlayToClientPacketServerData: s = "server_data" case PlayToClientPacketSetCooldown: s = "set_cooldown" case PlayToClientPacketSetCursorItem: s = "set_cursor_item" case PlayToClientPacketSetPassengers: s = "set_passengers" case PlayToClientPacketSetPlayerInventory: s = "set_player_inventory" case PlayToClientPacketSetProjectilePower: s = "set_projectile_power" case PlayToClientPacketSetSlot: s = "set_slot" case PlayToClientPacketSetTickingState: s = "set_ticking_state" case PlayToClientPacketSetTitleSubtitle: s = "set_title_subtitle" case PlayToClientPacketSetTitleText: s = "set_title_text" case PlayToClientPacketSetTitleTime: s = "set_title_time" case PlayToClientPacketShowDialog: s = "show_dialog" case PlayToClientPacketSimulationDistance: s = "simulation_distance" case PlayToClientPacketSoundEffect: s = "sound_effect" case PlayToClientPacketSpawnEntity: s = "spawn_entity" case PlayToClientPacketSpawnPosition: s = "spawn_position" case PlayToClientPacketStartConfiguration: s = "start_configuration" case PlayToClientPacketStatistics: s = "statistics" case PlayToClientPacketStepTick: s = "step_tick" case PlayToClientPacketStopSound: s = "stop_sound" case PlayToClientPacketSyncEntityPosition: s = "sync_entity_position" case PlayToClientPacketSystemChat: s = "system_chat" case PlayToClientPacketTabComplete: s = "tab_complete" case PlayToClientPacketTags: s = "tags" case PlayToClientPacketTeams: s = "teams" case PlayToClientPacketTestInstanceBlockStatus: s = "test_instance_block_status" case PlayToClientPacketTileEntityData: s = "tile_entity_data" case PlayToClientPacketTrackedWaypoint: s = "tracked_waypoint" case PlayToClientPacketTradeList: s = "trade_list" case PlayToClientPacketUnloadChunk: s = "unload_chunk" case PlayToClientPacketUpdateHealth: s = "update_health" case PlayToClientPacketUpdateLight: s = "update_light" case PlayToClientPacketUpdateTime: s = "update_time" case PlayToClientPacketUpdateViewDistance: s = "update_view_distance" case PlayToClientPacketUpdateViewPosition: s = "update_view_position" case PlayToClientPacketVehicleMove: s = "vehicle_move" case PlayToClientPacketWindowItems: s = "window_items" case PlayToClientPacketWorldBorderCenter: s = "world_border_center" case PlayToClientPacketWorldBorderLerpSize: s = "world_border_lerp_size" case PlayToClientPacketWorldBorderSize: s = "world_border_size" case PlayToClientPacketWorldBorderWarningDelay: s = "world_border_warning_delay" case PlayToClientPacketWorldBorderWarningReach: s = "world_border_warning_reach" case PlayToClientPacketWorldEvent: s = "world_event" case PlayToClientPacketWorldParticles: s = "world_particles" case proto_base.Void: s = "bundle_delimiter" } return } func TypeToPacketIdentifier(d proto_base.Direction, s proto_base.State, t any) (i string) { switch d { case proto_base.ToServer: switch s { case proto_base.Handshaking: i = HandshakingToServerTypeToPacketIdentifier(t) case proto_base.Status: i = StatusToServerTypeToPacketIdentifier(t) case proto_base.Login: i = LoginToServerTypeToPacketIdentifier(t) case proto_base.Configuration: i = ConfigurationToServerTypeToPacketIdentifier(t) case proto_base.Play: i = PlayToServerTypeToPacketIdentifier(t) } case proto_base.ToClient: switch s { case proto_base.Handshaking: i = HandshakingToClientTypeToPacketIdentifier(t) case proto_base.Status: i = StatusToClientTypeToPacketIdentifier(t) case proto_base.Login: i = LoginToClientTypeToPacketIdentifier(t) case proto_base.Configuration: i = ConfigurationToClientTypeToPacketIdentifier(t) case proto_base.Play: i = PlayToClientTypeToPacketIdentifier(t) } } return } func PacketIdentifierToType(d proto_base.Direction, s proto_base.State, i string) (t any) { switch d { case proto_base.ToServer: switch s { case proto_base.Handshaking: t = HandshakingToServerPacketIdentifierToType(i) case proto_base.Status: t = StatusToServerPacketIdentifierToType(i) case proto_base.Login: t = LoginToServerPacketIdentifierToType(i) case proto_base.Configuration: t = ConfigurationToServerPacketIdentifierToType(i) case proto_base.Play: t = PlayToServerPacketIdentifierToType(i) } case proto_base.ToClient: switch s { case proto_base.Handshaking: t = HandshakingToClientPacketIdentifierToType(i) case proto_base.Status: t = StatusToClientPacketIdentifierToType(i) case proto_base.Login: t = LoginToClientPacketIdentifierToType(i) case proto_base.Configuration: t = ConfigurationToClientPacketIdentifierToType(i) case proto_base.Play: t = PlayToClientPacketIdentifierToType(i) } } return } func DecodePacket(d proto_base.Direction, s proto_base.State, r io.Reader) (params any, err error) { switch d { case proto_base.ToServer: switch s { case proto_base.Handshaking: var packet HandshakingToServerPacket packet, err = HandshakingToServerPacket{}.Decode(r) if err != nil { return } params = packet.Params case proto_base.Status: var packet StatusToServerPacket packet, err = StatusToServerPacket{}.Decode(r) if err != nil { return } params = packet.Params case proto_base.Login: var packet LoginToServerPacket packet, err = LoginToServerPacket{}.Decode(r) if err != nil { return } params = packet.Params case proto_base.Configuration: var packet ConfigurationToServerPacket packet, err = ConfigurationToServerPacket{}.Decode(r) if err != nil { return } params = packet.Params case proto_base.Play: var packet PlayToServerPacket packet, err = packet.Decode(r) if err != nil { return } params = packet.Params } case proto_base.ToClient: switch s { case proto_base.Handshaking: var packet HandshakingToClientPacket packet, err = HandshakingToClientPacket{}.Decode(r) if err != nil { return } params = packet.Params case proto_base.Status: var packet StatusToClientPacket packet, err = StatusToClientPacket{}.Decode(r) if err != nil { return } params = packet.Params case proto_base.Login: var packet LoginToClientPacket packet, err = LoginToClientPacket{}.Decode(r) if err != nil { return } params = packet.Params case proto_base.Configuration: var packet ConfigurationToClientPacket packet, err = ConfigurationToClientPacket{}.Decode(r) if err != nil { return } params = packet.Params case proto_base.Play: var packet PlayToClientPacket packet, err = PlayToClientPacket{}.Decode(r) if err != nil { return } params = packet.Params } } return } func EncodePacket(d proto_base.Direction, s proto_base.State, i string, p any, w io.Writer) (err error) { switch d { case proto_base.ToServer: switch s { case proto_base.Handshaking: err = HandshakingToServerPacket{i, p}.Encode(w) case proto_base.Status: err = StatusToServerPacket{i, p}.Encode(w) case proto_base.Login: err = LoginToServerPacket{i, p}.Encode(w) case proto_base.Configuration: err = ConfigurationToServerPacket{i, p}.Encode(w) case proto_base.Play: err = PlayToServerPacket{i, p}.Encode(w) } case proto_base.ToClient: switch s { case proto_base.Handshaking: err = HandshakingToClientPacket{i, p}.Encode(w) case proto_base.Status: err = StatusToClientPacket{i, p}.Encode(w) case proto_base.Login: err = LoginToClientPacket{i, p}.Encode(w) case proto_base.Configuration: err = ConfigurationToClientPacket{i, p}.Encode(w) case proto_base.Play: err = PlayToClientPacket{i, p}.Encode(w) } } return }