package level import ( "errors" "math" "slices" ) type Storage[T comparable] struct { Palette []T Data []uint64 PossibleBitsPerEntryValues []uint8 // These should be sorted BitsPerEntry uint8 Len int MaxAtCurrentBpe int ElementsPerLong int Mask uint64 } var CannotGrowPalletErr = errors.New("cannot grow pallet") func NewStorage[T comparable](len int, possibleBpe []uint8) (s *Storage[T]) { s = new(Storage[T]) s.Len = len s.PossibleBitsPerEntryValues = possibleBpe s.Resize(possibleBpe[0]) return } func (s *Storage[T]) Resize(bpe uint8) { if bpe == 0 { s.Data = nil s.BitsPerEntry = 0 s.ElementsPerLong = 0 s.Mask = 0 s.MaxAtCurrentBpe = 1 return } elementsPerLong := int(64 / int(bpe)) numberOfLongs := int(math.Ceil(float64(s.Len) / float64(elementsPerLong))) newData := make([]uint64, numberOfLongs) if s.BitsPerEntry == 0 { s.Data = newData s.BitsPerEntry = bpe s.ElementsPerLong = elementsPerLong s.Mask = (uint64(1) << uint32(bpe)) - 1 s.MaxAtCurrentBpe = 1 << s.BitsPerEntry return } for i := range s.Len { v := s.GetLow(i) newData[i/elementsPerLong] |= uint64(v) << ((i % elementsPerLong) * int(bpe)) } s.Data = newData s.BitsPerEntry = bpe s.ElementsPerLong = elementsPerLong s.Mask = (uint64(1) << uint32(bpe)) - 1 s.MaxAtCurrentBpe = 1 << s.BitsPerEntry return } func (s *Storage[T]) GrowPallet(v T) (index int, err error) { index = len(s.Palette) if index+1 > s.MaxAtCurrentBpe { bpei := slices.Index(s.PossibleBitsPerEntryValues, s.BitsPerEntry) if bpei == len(s.PossibleBitsPerEntryValues)-1 { err = CannotGrowPalletErr return } newBpe := s.PossibleBitsPerEntryValues[bpei+1] s.Resize(newBpe) } s.Palette = append(s.Palette, v) return } func (s *Storage[T]) Set(i int, v T) (err error) { pi := slices.Index(s.Palette, v) if pi != -1 { if s.BitsPerEntry == 0 { return } s.SetLow(i, uint32(pi)) return } pi, err = s.GrowPallet(v) if err != nil { return } if s.BitsPerEntry == 0 { return } s.SetLow(i, uint32(pi)) return } func (s *Storage[T]) Get(i int) (v T) { if s.BitsPerEntry == 0 { return s.Palette[0] } return s.Palette[s.GetLow(i)] } func (s *Storage[T]) GetLow(i int) (j uint32) { j = uint32((s.Data[i/s.ElementsPerLong] >> ((i % s.ElementsPerLong) * int(s.BitsPerEntry))) & s.Mask) return } func (s *Storage[T]) SetLow(i int, v uint32) { s.Data[i/s.ElementsPerLong] &= ^(s.Mask << ((i % s.ElementsPerLong) * int(s.BitsPerEntry))) s.Data[i/s.ElementsPerLong] |= uint64(v) << ((i % s.ElementsPerLong) * int(s.BitsPerEntry)) }