Files
strom/mc/client/status.go
T
Admin Else 1e6ce06fb0 strom: add 1.12.2 protocol support and legacy login/status handlers
- Add minecraft-data for 1.12.2 (protocol 340)
- Generate proto_generated/v1_12_2
- Add v1_12_2 legacy handlers to client.Login (OnDisconnect,
  OnCompress, OnSuccess) and client.Status (OnStatus, OnPong)
- Same pattern as v1_8: RegisterUntilLatest only registers
  upward, so legacy versions need explicit RegisterCritical handlers
2026-08-04 22:01:06 +02:00

137 lines
3.6 KiB
Go

package client
import (
"context"
"encoding/json"
"time"
"github.com/admin-else/strom/mc/event"
"github.com/admin-else/strom/mc/proto"
"github.com/admin-else/strom/mc/proto_base"
"github.com/admin-else/strom/mc/proto_generated/v1_21_8"
"github.com/admin-else/strom/mc/proto_generated/v1_8"
"github.com/admin-else/strom/mc/proto_generated/v1_12_2"
"github.com/admin-else/strom/mc/server"
)
type StatusClient struct {
*proto.Conn
Status string
PingSendTime, PingReceiveTime time.Time
DoPingRoundTripTime bool
}
func (s *StatusClient) OnStatus(p *v1_21_8.StatusToClientPacketServerInfo) (err error) {
s.Status = p.Response
s.PingSendTime = time.Now()
if s.DoPingRoundTripTime {
err = s.Send(&v1_21_8.StatusToServerPacketPing{Time: s.PingSendTime.UnixMilli()})
} else {
err = event.HandlerDoneErr{}
}
return
}
func (s *StatusClient) OnPong(p *v1_21_8.StatusToClientPacketPing) (err error) {
s.PingReceiveTime = time.Now()
err = event.HandlerDoneErr{}
return
}
func (s *StatusClient) OnStatusV1_8(p *v1_8.StatusToClientPacketServerInfo) (err error) {
s.Status = p.Response
s.PingSendTime = time.Now()
if s.DoPingRoundTripTime {
err = s.Send(&v1_21_8.StatusToServerPacketPing{Time: s.PingSendTime.UnixMilli()})
} else {
err = event.HandlerDoneErr{}
}
return
}
func (s *StatusClient) OnPongV1_8(p *v1_8.StatusToClientPacketPing) (err error) {
s.PingReceiveTime = time.Now()
err = event.HandlerDoneErr{}
return
}
func (s *StatusClient) OnStatusV1_12_2(p *v1_12_2.StatusToClientPacketServerInfo) (err error) {
s.Status = p.Response
s.PingSendTime = time.Now()
if s.DoPingRoundTripTime {
err = s.Send(&v1_21_8.StatusToServerPacketPing{Time: s.PingSendTime.UnixMilli()})
} else {
err = event.HandlerDoneErr{}
}
return
}
func (s *StatusClient) OnPongV1_12_2(p *v1_12_2.StatusToClientPacketPing) (err error) {
s.PingReceiveTime = time.Now()
err = event.HandlerDoneErr{}
return
}
// StatusRaw returns a StatusClient that is not connected to a server.
// So ignore the resource leak warning. And maybe attach a warn ignore comment.
// It does not resolve SRV records.
func StatusRaw(ctx context.Context, addr string) (s *StatusClient, err error) {
return StatusRawWithVersion(ctx, addr, "1.21.8")
}
// StatusRawWithVersion is like StatusRaw but uses the given Minecraft version for the handshake.
func StatusRawWithVersion(ctx context.Context, addr, version string) (s *StatusClient, err error) {
c, err := ConnectVersionLess(ctx, addr)
if err != nil {
return
}
defer c.Close()
err = c.SetVersion(version)
if err != nil {
return
}
s = &StatusClient{
Conn: c,
}
s.RegisterCriticalUntilLatest(s.OnStatus)
s.RegisterCriticalUntilLatest(s.OnPong)
s.RegisterCritical(s.OnStatusV1_8)
s.RegisterCritical(s.OnPongV1_8)
s.RegisterCritical(s.OnStatusV1_12_2)
s.RegisterCritical(s.OnPongV1_12_2)
p, err := MakeHandshakePacketAddr(s.Conn, proto_base.Status, addr)
if err != nil {
return
}
err = s.Send(p)
if err != nil {
return
}
s.SetState(proto_base.Status)
err = s.Send(&v1_21_8.StatusToServerPacketPingStart{})
err = s.StartConn()
return
}
// StatusNoDns is like Status but does not resolve SRV records.
func StatusNoDns(ctx context.Context, addr string) (status server.StatusResponse, err error) {
s, err := StatusRaw(ctx, addr)
if err != nil {
return
}
defer s.Close()
err = json.Unmarshal([]byte(s.Status), &status)
return
}
// Status resolves the status of the minecraft server at the given address.
func Status(ctx context.Context, addr string) (status server.StatusResponse, err error) {
addr, _, _, err = DoDNSChecked(ctx, addr, nil)
if err != nil {
return
}
return StatusNoDns(ctx, addr)
}