Files
strom/cmd/strom/mca_to_tmcpr/main.go
T
2026-07-16 22:56:44 +02:00

212 lines
4.8 KiB
Go

package mca_to_tmcpr
import (
"bytes"
"flag"
"fmt"
"log/slog"
"os"
"github.com/admin-else/strom/mc/level"
"github.com/admin-else/strom/mc/level/anvil"
"github.com/admin-else/strom/mc/nbt"
"github.com/admin-else/strom/mc/proto/replay"
"github.com/admin-else/strom/mc/proto_generated/v1_21_11"
"github.com/admin-else/strom/mc/util"
)
var (
cmd = flag.NewFlagSet("mca-to-tmcpr", flag.ContinueOnError)
worldPath = cmd.String("world", "", "Path to world directory")
output = cmd.String("output", "", "Output .tmcpr file path")
radius = cmd.Int("radius", 14, "Chunk radius around spawn")
spawnX = cmd.Float64("spawn-x", 0.5, "Spawn X coordinate")
spawnY = cmd.Float64("spawn-y", 100, "Spawn Y coordinate")
spawnZ = cmd.Float64("spawn-z", 0.5, "Spawn Z coordinate")
)
var FullLight [][]uint8
func init() {
light := make([]uint8, 2048)
for i := range light {
light[i] = 0xFF
}
sectionsPerChunk := 384 / 16
FullLight = make([][]uint8, sectionsPerChunk)
for i := range sectionsPerChunk {
FullLight[i] = light
}
}
func GetChunkFromMca(x, z int32, version string) (b []byte, err error) {
xmca := util.FloorDiv(x, anvil.ChunksWidthRegionFile)
zmca := util.FloorDiv(z, anvil.ChunksWidthRegionFile)
x = x % anvil.ChunksWidthRegionFile
if x < 0 {
x += anvil.ChunksWidthRegionFile
}
z = z % anvil.ChunksWidthRegionFile
if z < 0 {
z += anvil.ChunksWidthRegionFile
}
f, err := os.Open(fmt.Sprintf("./.devres/anvil_testdata/securechattestworld/region/r.%v.%v.mca", xmca, zmca))
if err != nil {
return
}
defer f.Close()
mca, err := anvil.ReadChunkHeader(f)
if err != nil {
return
}
var n *nbt.Tag
n, err = mca.ChunkAt(f, x, z)
if err != nil {
return
}
if n == nil {
return
}
var chunk anvil.Chunk
err = nbt.Format.Decode(n.Value, &chunk)
if err != nil {
return
}
var packetChunk *level.Chunk
packetChunk, err = chunk.ToStorage(version)
if err != nil {
return
}
buffer := bytes.NewBuffer(nil)
err = packetChunk.WriteChunkData(buffer)
if err != nil {
return
}
b = buffer.Bytes()
return
}
func Run(args []string) error {
slog.SetLogLoggerLevel(slog.LevelDebug)
err := cmd.Parse(args)
if err != nil {
return err
}
if *worldPath == "" {
slog.Error("no world path specified")
return nil
}
if *output == "" {
slog.Error("no output path specified")
return nil
}
outFile, err := os.Create(*output)
if err != nil {
slog.Error("failed to create output file", "error", err)
return err
}
defer outFile.Close()
w := replay.NewWriter(outFile)
err = w.WritePacket(&v1_21_11.PlayToClientPacketLogin{
EntityId: 73,
IsHardcore: false,
WorldNames: []string{"minecraft:overworld", "minecraft:the_end", "minecraft:the_nether"},
MaxPlayers: 100,
ViewDistance: 10,
SimulationDistance: 10,
ReducedDebugInfo: false,
EnableRespawnScreen: true,
DoLimitedCrafting: false,
WorldState: v1_21_11.PlayToClientSpawnInfo{
Dimension: 0,
Name: "minecraft:overworld",
HashedSeed: -8365436745629239539,
Gamemode: "survival",
PreviousGamemode: 0xff,
IsDebug: false,
IsFlat: false,
Death: nil,
PortalCooldown: 0,
SeaLevel: 63,
},
EnforcesSecureChat: false,
}, 0)
if err != nil {
slog.Error("failed to write login packet", "error", err)
return err
}
err = w.WritePacket(&v1_21_11.PlayToClientPacketPosition{
TeleportId: 0,
X: *spawnX,
Y: *spawnY,
Z: *spawnZ,
Dx: 0,
Dy: 0,
Dz: 0,
Yaw: 0,
Pitch: 0,
Flags: v1_21_11.PlayToClientPositionUpdateRelatives{},
}, 0)
if err != nil {
slog.Error("failed to write position packet", "error", err)
return err
}
chunkX := int32(*spawnX) >> 4
chunkZ := int32(*spawnZ) >> 4
err = w.WritePacket(&v1_21_11.PlayToClientPacketUpdateViewPosition{
ChunkX: chunkX,
ChunkZ: chunkZ,
}, 0)
if err != nil {
slog.Error("failed to write view position packet", "error", err)
return err
}
err = w.WritePacket(&v1_21_11.PlayToClientPacketGameStateChange{
Reason: "level_chunks_load_start",
}, 0)
if err != nil {
slog.Error("failed to write game state packet", "error", err)
return err
}
radius32 := int32(*radius)
for x := -radius32; x < radius32; x++ {
for z := -radius32; z < radius32; z++ {
var chunkData []byte
chunkData, err = GetChunkFromMca(x, z, "1.21.11")
if err != nil {
return err
}
if chunkData == nil {
continue
}
OLDpacket := &v1_21_11.PlayToClientPacketMapChunk{}
OLDpacket.X = x
OLDpacket.Z = z
OLDpacket.ChunkData = v1_21_11.ByteArray{Val: chunkData}
OLDpacket.BlockLight = FullLight
OLDpacket.BlockLightMask = []int64{(1 << 24) - 1}
err = w.WritePacket(OLDpacket, 0)
if err != nil {
return err
}
}
}
slog.Info("conversion complete", "output", *output)
return nil
}