Files
strom/level/anvil/chunk.go
T

99 lines
2.6 KiB
Go

package anvil
import (
"strings"
"unsafe"
"github.com/admin-else/strom/data"
"github.com/admin-else/strom/level"
"github.com/admin-else/strom/util"
)
type Chunk struct {
DataVersion int32
Heightmaps map[string][]int64
InhabitedTime int64
XPos, YPos, ZPos int32
Sections []Section
}
const McPrefix = "minecraft:"
func (c Chunk) ToStorage(version string) (toChunk *level.Chunk, err error) {
f := level.MakeBlockFormat(version)
toChunk = new(level.Chunk)
toChunk.Sections = make([]level.Section, len(c.Sections))
for i, s := range c.Sections {
pallete := make([]int32, len(s.BlockStates.Palette))
for j, p := range s.BlockStates.Palette {
pallete[j], err = data.StateIdFromBlocKAndStateMap(version, strings.TrimPrefix(p.Name, McPrefix), p.Properties)
if err != nil {
return
}
}
// this is probably fine
if s.BlockStates.Data != nil {
uintSlice := unsafe.Slice((*uint64)(unsafe.Pointer(unsafe.SliceData(s.BlockStates.Data))), len(s.BlockStates.Data))
bpe := util.BpeByNum(float64(len(s.BlockStates.Palette)))
toChunk.Sections[i].Blocks, err = f.Import(uintSlice, bpe, pallete)
if err != nil {
return
}
toChunk.Sections[i].BlockCount = int16(level.CountStorage(toChunk.Sections[i].Blocks, 0))
} else {
toChunk.Sections[i].Blocks, err = f.FullWith(0) //TODO PALLETE index 0 if avial
if err != nil {
return
}
toChunk.Sections[i].BlockCount = int16(f.Len)
}
}
f = level.MakeBiomeFormat(version)
for i, s := range c.Sections {
pallete := make([]int32, len(s.Biomes.Palette))
for j, p := range s.Biomes.Palette {
var b *data.Biome
b, ok := data.LookupBiomeByName(version, strings.TrimPrefix(p, McPrefix))
if !ok {
err = data.UnknownBiomeNameErr
return
}
pallete[j] = b.Id
}
if s.Biomes.Data != nil {
// this is probably fine
uintSlice := unsafe.Slice((*uint64)(unsafe.Pointer(unsafe.SliceData(s.Biomes.Data))), len(s.Biomes.Data))
bpe := util.BpeByNum(float64(len(pallete)))
toChunk.Sections[i].Biomes, err = f.Import(uintSlice, bpe, pallete)
if err != nil {
return
}
} else {
toChunk.Sections[i].Biomes, err = f.FullWith(0) //TODO PALLETE index 0 if avial
if err != nil {
return
}
}
}
return
}
type Section struct {
Y int8
BlockStates struct {
Data []int64 `nbt:"data,omitempty"`
Palette []struct {
Name string
Properties map[string]string `nbt:"properties,omitempty"`
}
} `nbt:"block_states,omitempty"`
Biomes struct {
Data []int64 `nbt:"data,omitempty"`
Palette []string
} `nbt:"biomes,omitempty"`
}