update connection initialization logic
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@@ -7,7 +7,6 @@ import (
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"github.com/admin-else/strom/proto"
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"github.com/admin-else/strom/proto_base"
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"github.com/admin-else/strom/server"
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"github.com/google/go-cmp/cmp"
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"github.com/google/go-cmp/cmp/cmpopts"
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)
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@@ -24,7 +23,7 @@ func NewStateFuzzer(state proto_base.State, actor proto_base.Actor) func(t *test
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return func(t *testing.T, inbytes []byte) {
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b1 := bytes.NewBuffer(inbytes)
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b2 := bytes.NewBuffer(nil)
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conn := server.Servee(nil)
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conn := proto.NewConn()
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conn.SetState(state)
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conn.Actor = actor
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conn.R = b1
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+1
-2
@@ -2,7 +2,6 @@ package server
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import (
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"errors"
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"log/slog"
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"net"
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"github.com/admin-else/strom/proto"
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@@ -17,7 +16,7 @@ func Servee(c net.Conn) (ret *proto.Conn) {
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ret.R = c
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ret.W = c
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ret.Log = slog.Default().With("conn", c.RemoteAddr())
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ret.Log = ret.Log.With("conn", c.RemoteAddr())
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return
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}
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